He is the host, we both have stable internet connections, also competent computers and never had this issue before. Liberation wars feel rather unsatisfying. 3. I have already researched a solution to this problem but nothing work on me :/ I'm playing with workshop mod, but if i remove it, the lag are also here. It used to run fine, but with this new update my game freezes on day two of every 2-3 months. ). Created by Superior General Delvardus. The_Zekta • 4 yr. This in the early game, by. A fair good upload is required if you want to host 10 players or more. Darvin3. In 4x games like Civ, there are mechanics which try to keep empires close -- pulling up empires which have fallen behind. This mod is a global compatibility patch for Stellaris 3. So my friend and I have been playing for years, we took a break and then came back to play. Launch Discord > Click on User Settings. I started a military alliance federation with a neighbour relatively early, but a friend of mine is right around the corner and he is authoritarian materialistic and quickly vassalized everyone around me. I have also. So my friend and I have been playing for years, we took a break and then came back to play. One of the players is constantly dragging down the game speed, his name is the only one shown red and lagging behind 4 days, always. Originally posted by Bob Vanus: It's not graphics, the games multicore support is just shoddy. for example if a construction ship is trying to cross a system it literally stops every second and comes to a complete still. Because if two mods modify the same rule or scripted trigger, only the last loaded one will apply, causing prob. PhysSci; Oct 17, 2022; Replies 4 Views 608. Two of which lived in the same house as each other. CaptPriceZombir. We get to around year 4 before we arent able to progress as one player just lags and never catches. 0 expansion where they go back and rework a huge portion of the game for free. 3. In this merciless modpack, survival teeters on the precipice of hope, while triumph remains an elusive specter. Diablo 4; Overwatch 2;. Yup. There is a solution! Hello to all. Paradox's multiplayer is based on the steam API iirc. This should be standard in any player, sorry Gamer™ toolbox. Main menu. You can pre-order the game now on the Meta. If you can do that, and this is reliably duplicatable across platforms as yo say, then this is a great candidate for a new Bug Reports thread as it seems clear there's nothing you or I can do to fix this for you at present. Last edited by Malaficus Shaikan ; Aug 25, 2018 @ 6:53am. Clear your game cache, you'll need to reselect the mods, but it reduces some lag. It might be that your friends CPU is not so good, so it lags behind, or something with his connection. I go from 100+ (Fast Forward) to bare minimum of 20-30 fps on Fast forward. • 2 yr. 227 votes, 121 comments. The problem is, that particular fellow isn't really tevh savvy, and with corona and all that stuff it's kind of hard diagnose the issue. 3. RULE 5: A photo of a tweet proving this is true. Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core. x series. If you can solve the issues of fitting complex Stellaris pops into V2 mechanics, please describe your solution in enough detail that the Stellaris devs can use your solution for the game. The strongest is the still the Fanatic materialist, Xenophobic, technocratic oligarchy with meritocracy (and masterful crafters later). Ergo, Player A would lag out 3 days behind, then Player B would lag 3 days. Found a fix. Hello ! I have a problem with Stellaris : Everyday passed on Stellaris, I've got a lag of 1 or 2 seconds between 2 days, i don't know why it's happening but there are here, and made the midgame or endgame completely unplayable. The OOS issue is quite prevalent in multiplayer games, and I've gotten a lot of questions on how to prevent it. The game only starts running slower as we progress through the years, but this is normal, as in singleplayer. You need to turn down the Multisampling settings in the options menu. Between the constant desynch, the other player remaining behind for 3 days and the end-game lag, it's literally impossible to play this game multiplayer, and mind you we're just 2,. The one of the reasons. We're relatively noobs. been sat on the game for 3 days straight. A friend and I were playing Stellaris multiplayer with 4 other people. So my friend and I have been playing for years, we took a break and then came back to play. When it comes to PS4 and Xbox One, FPS lag is rare and may only happen if the console is damaged. #2-Your home planet can not be specialized like other planets can. One was always 3 days behind the others, and it would be very slow. the hotjoin desyncs which always happen are there for the whole 2. With the experts at Paradox putting their own spin on a classic genre, it seems like a can’t-miss proposition. The lag is always terrible, even when the host lives near enough to me. #1 Yorokobe Sep 22, 2018 @ 11:21am Originally posted by Chessack: It's definitley not your computer. preventing it completely is not possible. It would always be one not the other, but sometimes it would be one, and no the other. Open Steam on your Windows. Turns out the one lagging behind wasn't actually the issue, it was the host (me) who was the issue. Stellaris will delete the commands everytime you exit and you must put the commands in the console when starting Stellaris. hasn't changed at all. We've noticed this helps reduce desyncs and lag in general. There were no problems before overlord came out. Ergo, Player A would lag out 3 days behind, then Player B would lag 3 days. I tried older saves from before 3. Weird Stellaris Multiplayer lag. Using a saved game from the community that had 20,000 "pops" on quite a powerful PC (Intel Core7-7900X @ 3. Now in 2400, the time simply stops continuing for me, even after reloading. Liberation wars feel rather unsatisfying. At the same time, I can still see the pauses/unpauses. ago. Stellaris Modify the Galaxy Modify your Stellaris experience by checking out the many mods created and shared by the community, including tweaks to almost any aspect of the game. In 2016, Paradox released Stellaris, its first space-based 4X grand strategy game. And when I host, the same problem appears. A friend and I were playing Stellaris multiplayer with 4 other people. Every goes to war after year 30 truce. We invited our 5th friend to play with us when we were starting a new session and he always lags 3 days behind and the game cannot progress any further, it just stops. Play multiplayer if you don’t want a single player vs the crisis or download a mod ( Stellaris is first and foremost. At the. 25x habitable galaxy after ~2400 is so bad I can't imagine the game being any fun at all in multiplayer -. . A friend and I are playing Vicky 2 through Hamachi. Late game lag. For example the surveying timer of science ships was stuck at a. Around 2350 or so, two people will get tired, we save the game, and never come back to finish it. Once I'm in the menu, I can go to the Multiplayer lobby. Now after 2. He is the host, we both have stable internet connections, also competent computers and never had this issue before. 25 habitable planets. Don’t overpay! Enjoy the latest games at the cheapest price now. Between the constant desynch, the other player remaining behind for 3 days and the end-game lag, it's literally impossible to play this game multiplayer, and mind you we're just 2,. So this one is another one of those tier lists, but with a special twist: Instead of being a tier list based on personal preference or how well they work and/or how cheesable they are for players or RPing, they are instead based on how well the AIs use. Two of which lived in the same house as each other. Console Edition Multiplayer Extremely Slow and Laggy Since March 25th’s 2. Go to Fleet Manager carefully delete dozens or hundreds of "empty" fleets you created without realizing it. Jan 8, 2023. The answer is quantity of habitable worlds. At the. Shouldn't be any lag issues in single player pretty much regardless of settings. 2 I tried all the older. F. And it's not really fun. So you want to reduce those. Last edited by MadArtillery ; May 12 @ 11:12am. Responsiveness for a remote machine depends on more than the ping latency alone. You can tie the FPS to the refresh rate but double it or half it. 1. Hi all, I've been playing Stellaris on the Paradox roleplay server, and it's been fun. so yeah, the only thing you can influence is when and how hard you desync. It would always be one not the other, but sometimes it would be one, and no the other. At the. me and my friends decided to start a new playthrough of stellaris but the game slowed down to halt in 2260 with normal speed being way faster than fastest and other players being 5 days behind the host. Only played hoi4 recently. rightclick on the Game -> Properties (Lowest option) -> Launch Options and there you Type in -nosteam. 6, we never had problems with out of sync. Between the constant desynch, the other player remaining behind for 3 days and the end-game lag, it's literally impossible to play this game multiplayer, and mind you we're just 2,. At the. 0 hit and we are experiencing heavy lags. That button press travels through the network to your friend's machine. This has been happening over the last few months but could not find anything about it online. I never had any issues on the previous patch. 1. I want to be able to meet an empire across the map far ahead of me in physics research, but lagging behind in biology. But there is a simple fix to this: Most of the lag is created by the calculation of pop. On very large maps its normal. i know that, i was just saying that that was the only change on my system between earlier 2. In any case, instead of constructing your new empire, you must choose from the list of empires currently in the game. One was always 3 days behind the others, and it would be very slow. Jan 7, 2019. Review the existing personalities, make them show up in AI weights more often, and differentiate them more. • 5 yr. He and I were months apart in the Vicky world. 3. 20pm: Paradox has removed a Stellaris mod which altered the game's human race to be entirely made up of white characters with European names. Yagisan's Better Stellaris depends on the mod, ~~Scripted Trigger Undercoat, and strongly recommends, ! The Merger of Rules to make sure it plays nicely with other mods. The blokkats came in on that same side of the galaxy (which itself is hilarious), and proceeded to very quickly gobble up about 20% of the galaxy. If you don't have enough, you need to fix that somehow. Ergo, Player A would lag out 3 days behind, then Player B would lag 3 days. Playing a multiplayer game over the weekend, we quickly hit a point where I was up to 7 days behind everyone, slowing the game down didn't help much, I was just lagging behind everyone else. All of my friends are on Xbox and I'd love to play this game with them, but not if the lag is worse than on PC edition. The galaxy sprawls before you, a treacherous expanse brimming with merciless adversaries and lurking perils. One game for instance I was playing a very science focused race, was keeping up with the AI in terms of planets, had nearly maxed by fleet cap. So my friend and I have been playing for years, we took a break and then came back to play. I switched back over to the previous patch and loaded the game up; absolutely no issues. 7, making it about a year and a half out of date. So my friend and I have been playing for years, we took a break and then came back to play. This in the early game, by. Measures to reduce the lag can be to turn off xeno compatibility which will reduce the variety of pops in the galaxy which in turn cause lag due to the extra calculation done by the engine. On very large maps its normal. Nevermind the market fee making the utility of market speculation much lower than in real life. It doesn’t matter how weak or strong you or your enemies are if every in-game day takes 10 seconds to play out and you can barely move your. Toggle signature "Noone here is exactly what he appears" - G'Kar, Babylon 5 series 1. Open the console (the ` or ~ key) and type "info", do the same again if you want to turn it off. In the short term the quick fix for a deficit is to use the market to set sell and buy orders. The only problem is that I consistently lag behind in technology, fleet power, and economy. And when I host, the same problem appears. Recent Reviews:Here are our Stellaris tips to help you out. The game runs perfectly like before. 4 comments. • 2 yr. It was fine before the update, and now the fastest time mode is slower than the base/lowest time speed setting. Ergo, Player A would lag out 3 days behind, then Player B would lag 3 days. Player A sends a single pop there to settle the planet, and then declares it a Land of Opportunity. After that, i began constantly falling behind by a few days the main host with whom I've played before. We're relatively noobs. First option : get your friend a better PC/internet connection or make him close background programs (I usually just have discord, steam and stellaris open). Unfortunately it's impossible for me and my friends to play in multiplayer at speed 3. 9 NSC3 Edition. So i was watching the Stellaris Multiplayer Event - Part 6 and in the end of the video they got in to a fight with one of the fallen empires. Originally posted by Caesar: There have been reports of lag due to sector composition. In hoi4 it only lags when I get to the map screen to pick country and when I go to play. I was playing a game with 3 of my friends and we were playing on the fastest speed, but it seemed to be as slow as normal speed. Because if two mods modify the same rule or scripted trigger, only the last loaded one will apply, causing prob. Ergo, Player A would lag out 3 days behind, then Player B would lag 3 days. I vary this one. He is the host, we both have stable internet connections, also competent computers and never had this issue before. FPS increases but there is every 3 seconds something like 2 sec "freeze" Deeper into the game it gets worse and worse. News; Games. If you have any issues with Stellaris and you can't figure out a solution please check this excellent post made by one of our community members, Satoru. So my friend and I have been playing for years, we took a break and then came back to play. Multiplayer is slow. Players may start by picking an empire to rule. 417K subscribers in the Stellaris community. 4 PATCH NOTES. You can also bulk sell and buy to quickly get rid of the penalties of having 0 resources in storage. It would always be one not the other, but sometimes it would be one, and no the other. And when I host, the same problem appears. today I just started my first MP Session with a friend (he hosted the game). The ultimate endgame crisis and one of Stellaris biggest problems paired with lack of content (which is connected to braindead AI). got in an argument with two people over this, they said it was cause i was lagging to much(2-3 days) so the game was slowing down for everyone, even though in a game with a different host with a much better PC i was lagging by 2-3 days the same as the last game. One thing most multiplayer groups do is to keep the map small. Recently, two friends and I have found the time to play Stellaris multiplayer together – unfortunately, this has been extremely problematic. Ethics and Civics Classic. You might need to leave the game and come back (to reset the RAM) and/or wait a month or two. ago. After that, i began constantly falling behind by a few days the main host with whom I've played before. Several of Player B's populations will migrate to the planet. I got a i5 6600k ~ 4,4Ghz + 980ti. We have both loaded it up in single player and on normal speed it runs perfectly. One was always 3 days behind the others, and it would be very slow. - Tech Rubberbanding: Choose "After Galactic Community", and set value to 1,0 for those lagging behind, and 0,5 for. They may do this by using a random one determined by the game and. A friend and I were playing Stellaris multiplayer with 4 other people. But they're irreplaceable and can't perform jumps and lag behind the other fleets so what. The problem is, that particular fellow isn't. He is the host, we both have stable internet connections, also competent computers and never had this issue before. Unfortunately it's impossible for me and my friends to play in multiplayer at speed 3. . finally, go through your specs, and look up for each [¨Part name¨ lag in stellaris] to see if anyone has fixes. One thing most multiplayer groups do is to keep the map small. Locate your routers port forwarding section. In your case, the easiest way to figure that out would be to load your save game and then let the game sit there paused for a few minutes before unpausing. Diablo 4; Overwatch 2;. So the best thing for you to do would be to devote your home planet to increasing your admin cap. By reducing the quantity of habitable worlds we reduce naval capacity and pops for all empires so there is much less CPU loading. Sid Meier’s Alpha Centauri. 10 single-player and multiplayer major testing has happened on single-player and a little on multiplayer. Therefore, I apologize to everyone for my clumsy language. SPOILER: 3. never was actually. This has been happening over the last few months but could not find anything about it online. This has been happening over the last few months but could not find anything about it online. He is the host, we both have stable internet connections, also competent computers and never had this issue before. Unfortunately it's impossible for me and my friends to play in multiplayer at speed 3. After that, i began constantly falling behind by a few days the main host with whom I've played before. Pulling all pop data including all traits. Stellaris is derived from the Paradox engine which has been refactored/reworked since Paradox is Paradox. Stellaris doesn't seem to use rubber-banding mechanics. Absolutely awesome game , bought it on the steam sale and had fun with it for the past 3 sessions. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. I feel like this made no. #2-Your home planet can not be specialized like other planets can. 4 Mod List, with four main aims; 1) improve depth, variation and available choices, 2) improve fun and immersion, 3) improve performance, and 4) keep bugs, conflicts and inconsiste. Thread starter Duke of Bosnia; Start date Mar 23, 2022; Jump to latest Follow Reply. He is the host, we both have stable internet connections, also competent computers and never had this issue before. I’ll try that out next. Pretty much the same issue as pops were before they capped growth last year, the engine just can't handle having to process all these individual things. Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. When Stellaris moved away from the tile system with 2. also save your games in the cloud, for some reason that helps with lagging behind-if not CPU related(dont ask why it works i dont know. But when I play with my friend its pretty stable, played 300 years to the game even. The MMU (and caches) of a CPU is also extremely important for a CPU's performance - most of the time CPUs just. At the. My game is always like 4 days behind my friend's and every 5-10 seconds the game freezes completely to try and catch up. But it does miss, turning great early-game potential into a slow, dull grind. He is the host, we both have stable internet connections, also competent computers and never had this issue before. Stellaris - [3. Check your GUIObjects if you're getting extreme lag / low frame rate. Hi all, We've now released a hotfix, 3. So my friend and I have been playing for years, we took a break and then came back to play. This guide is about playing Stellaris in a multi-player contest. 6 hit and we play together the game lags so much the days barely pass. Waiting does not help, the game just keeps being behind. Online multiplayer on console requires Xbox Game Pass Ultimate or Xbox Game Pass Core (sold separately). Hello there, I recently bought a new pc and everything works just fine except CK3. Stellaris supports DirectX 9, 11, and 12 and there is a possibility that your current choice of DirectX is causing it to crash. When I play the game through steam (meaning I press play from my library) EVEN if I have the game run as an admin, it will lag, guarantee. This has been happening over the last few months but could not find anything about it online. Let’s address the elephant in the room before moving on with the ranking. Stellaris isn't optimized for multicore. This thread is archived New comments cannot be posted and votes cannot be castR5: In a multiplayer game, a War in Heaven started between the Vhemm Reclaimers and the Armonican Mediators- immediately followed by the Unbidden. Several of Player B's populations will migrate to the planet. AGEOD Team. Two of which lived in the same house as each other. (like 30ms) in World of Warcraft, yet still suffer from horrible lag. The OOS issue is quite prevalent in multiplayer games, and I've gotten a lot of questions on how to prevent it. wait for Paradox to optimize their game and net code. It would always be one not the other, but sometimes it would be one, and no the other. macman241 May 24, 2023 Jump to latest Follow Reply Me and my friends have played multiplayer for a long time (dozens of hours) without any sort of network lag (no desync. What is desync in video games? - Quora. Usually, its "You can declare wars after X years" and "No corvette spamming" (Where you just build thousand corvettes and rush other empires ignoring every other aspect of the game) G: Lag depends solely on people on the server. But still, even if the game is on maximum speed, it goes very slow ! It takes exactly 1 minute to pass 1 months ! (so for a research that takes 50 months, we need to. me and my friends decided to start a new playthrough of stellaris but the game slowed down to halt in 2260 with normal speed being way faster than fastest and other players being 5 days behind the host. News; Games. To ensure that it wont happen you usually need to decrease the amount of solar systems that makes habitats possible. Sure there have been ups and lows but it has consistently underperformed when it comes to performance and I am honestly furios of the fact that no matter if I wait for 3 years or 3 months to come back to Stellaris, in hopes that the. Waiting does not help, the game just keeps being behind. Unfortunately it's impossible for me and my friends to play in multiplayer at speed 3. So it has to bear the weight of a few legacy choices I guess. steampowered. My game is always like 4 days behind my friend's and every 5-10 seconds the game freezes completely to try and catch up. In the beginning especially, most of your research comes from stations. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. The pack is created to be used in. Absolutely awesome game , bought it on the steam sale and had fun with it for the past 3 sessions. . The problem is, that particular fellow isn't really tevh savvy, and with corona and all that stuff it's kind of hard diagnose the issue. Extended stellaris traditions, !expanded Starbase!. Two of which lived in the same house as each other. Some locked behind an expansion some added at the expansion release. An easy fix for the late game lag in Stellaris. If your near the end of the run, the page from all the different recourses and pops might make it slower on the fastest setting, or at the very least that’s what I have encountered in the past. The simplest explanation based on my experience both in game and on this sub and r/stellaris is the number of pops in the galaxy. A friend and I were playing Stellaris multiplayer with 4 other people. Description. So like many I have been having the stutter/lag in my Stellaris games, even at hour zero on pause. This has been happening over the last few months but could not find anything about it online. I want empires to have technological ups and downs and create shifting tech disparities across the map over the course of a game. Just wondering if the endgame still lags and drops frame rate to 2 frames per week??Unfortunately it's impossible for me and my friends to play in multiplayer at speed 3. Gigastructures and More is the titan of the Stellaris mod community. These numbers should be < 100,000 in a normal late. . Steam Workshop: Stellaris. This has been happening over the last few months but could not find anything about it online. It gets quite slow in the late game and you just need to live with it. Only techs that give space ship equipment can be stolen in Stellaris. I have a group of 6 that we regularly play stellaris with but one of my friends uses GOG to play so we have to play with cross store multiplayer enabled. So my friend and I have been playing for years, we took a break and then came back to play. This has been happening over the last few months but could not find anything about it online. Our group and many others stay on small or medium maps to help keep the lag down. 3- Stellaris : clunky as fuck but my go-to RP GSG game. This build is super powerful for tech rushing, expansion and war. Hot-joining in the middle of a match is possible in Stellaris multiplayer. The problem: in a late game Stellaris time speed became very slow especially in a larger galaxies. In any case, instead of constructing your new empire, you must choose from the list of empires currently in the game. Business, Economics, and Finance. I first noticed it in a multiplayer game where I started with the Imperial Fiefdom origin was falling multiple days behind, forcing us to run it on normal speed right out of the gate. I've also tried HoI4, but the lategame lag is too much for me. Tried every console command there is. Desync generally occurs because things aren't done deterministically, rather than CPU power, although if some sort of optimization is done for slower CPUs where consistency is sacrificed for performance. hmmm well ok, I think it's probably his connection to me I'm usually lagging behind 20 years into the game by like 3 days and its the same when others host. In every late game the AI empires makes like 4-5 habitats in like half their systems or sometimes even 3/5 of their systems. Playing a multiplayer game over the weekend, we quickly hit a point where I was up to 7 days behind everyone, slowing the game down didn't help much, I was just lagging. EXCLUSIVE AVATAR AND GALAXY FORUM ICONShow your love for Stellaris on the Paradox Forums and other social networks. It would always be one not the other, but sometimes it would be one, and no the other. Any tip in how to fix this? I have a good internet connection and i'm the. Waiting does not help, the game just keeps being behind. Wasn't on Reddit for a while. Myself and two friends have been having issues with Stellaris (no other Paradox title) when it comes to lagging behind the days in our MP session. And when I host, the same problem appears. Browse all gaming. If the host sees everybody lagging, then it is him who is actually lagging. So I'm trying out the new Crusader Civic in a multiplayer game. Stellaris 50526 Bug Reports 31052 Suggestions 19187 Tech Support 2914 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219. This in the early game, by. When he hosted the game, I was lagging. 1. Doesn't matter how many patches go on. Now after 2. KcShock; Jan 1, 2023; Replies 1 Views 297. It's all cool and all until the actual fight starts happening and you see the massive lag everyone start to experience. r/Stellaris. Two of which lived in the same house as each other. Now after 2. This submod for Star Wars Republic Ships re-textures almost all models within the mod allowing for the use of custom empire colors much like vanilla shipsets do. Open the console (the ` or ~ key) and type "info", do the same again if you want to turn it off. It warms my heart that "Out of Sync" is not on that card. I am always lagging behind in tech in this game, at least since the latest espansions. . After that, i began constantly falling behind by a few days the main host with whom I've played before. Unfortunately it's impossible for me and my friends to play in multiplayer at speed 3. Other people don't have this problem. It has similar or slightly better stats than the armor, but it is considerably cheaper and much easier to spam. So my friend and I have been playing for years, we took a break and then came back to play. We get to around year 4 before we arent able to progress as one player just lags and never catches. 35 or 0. By MarioMinaccia. Between the constant desynch, the other player remaining behind for 3 days and the end-game lag, it's literally impossible to play this game multiplayer, and mind you we're just 2, not 5 or 10. It is stuttering and giving me really bad lag. This message brought to you by veteran players who like fun. ago. Now after 2. He is the host, we both have stable internet connections, also competent computers and never had this issue before. Sunsteel. I prefer 2. This should be standard in any player, sorry Gamer™ toolbox. Stellaris 50526 Bug Reports 31052 Suggestions 19185 Tech Support 2914 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition. Regardless of what we’ve tried, the two “client” players constantly lag behind the “server” player by several in-game days, causing the game to constantly stutter. Some options are still gated. When the blockats invaded, the sh**show half was fully ensconced in both the war in heaven as well as a pretty well-established 25x unbidden invasion (complete with the abberant and vehement). This has been happening over the last few months but could not find anything about it online. Both SP and MP. Calculating and comparing weights for both jobs: the job you are looking for and the job the current employed pop. Generally you're better off focusing on the economy and lagging behind on weapon's tech. Win/win. Ergo, Player A would lag out 3 days behind, then Player B would lag 3 days. Problems in multiplayer with synchronization I have been playing Stellaris with my friend since the release. After that, i began constantly falling behind by a few days the main host with whom I've played before. Two of which lived in the same house as each other. That way you bully other empires with your superior eco, and. We haven't really been able to play. . Seems to be an issue linked only to multiplayer games which is reducing game speed massively. HappySack May 12 @ 11:16am.